Unless thats the type of thing you make yourself.) (Btw, I’m not sure as to where that person got their color ID Materials, so if someone knows, please share.
If you don’t know what I mean by creating a color ID map, here is a quick video of someone putting such colors onto their high poly model:
What I need to figure out is how to put a series of colors onto a high poly model and transfer those colors onto its nicely uv unwrapped low poly version. Ok, so as the texturing god program Quixel Suite is gearing up to come out SOMETIME this quarter, I’ve been doing my best to learn all that will be needed to use it effectively, but I have run into somewhat of a speedbump.